v8  6.2.414 (node 8.16.2)
V8 is Google's open source JavaScript engine
ValueSerializer Class Reference

#include <v8.h>

Data Structures

class  Delegate
 

Public Member Functions

 ValueSerializer (Isolate *isolate)
 
 ValueSerializer (Isolate *isolate, Delegate *delegate)
 
 ~ValueSerializer ()
 
void WriteHeader ()
 
V8_WARN_UNUSED_RESULT Maybe< bool > WriteValue (Local< Context > context, Local< Value > value)
 
 V8_DEPRECATE_SOON ("Use Release()", std::vector< uint8_t > ReleaseBuffer())
 
V8_WARN_UNUSED_RESULT std::pair< uint8_t *, size_t > Release ()
 
void TransferArrayBuffer (uint32_t transfer_id, Local< ArrayBuffer > array_buffer)
 
 V8_DEPRECATE_SOON ("Use Delegate::GetSharedArrayBufferId", void TransferSharedArrayBuffer(uint32_t transfer_id, Local< SharedArrayBuffer > shared_array_buffer))
 
void SetTreatArrayBufferViewsAsHostObjects (bool mode)
 
void WriteUint32 (uint32_t value)
 
void WriteUint64 (uint64_t value)
 
void WriteDouble (double value)
 
void WriteRawBytes (const void *source, size_t length)
 

Detailed Description

Value serialization compatible with the HTML structured clone algorithm. The format is backward-compatible (i.e. safe to store to disk).

WARNING: This API is under development, and changes (including incompatible changes to the API or wire format) may occur without notice until this warning is removed.

Definition at line 1792 of file v8.h.

Constructor & Destructor Documentation

◆ ValueSerializer() [1/2]

ValueSerializer ( Isolate isolate)
explicit

◆ ValueSerializer() [2/2]

ValueSerializer ( Isolate isolate,
Delegate delegate 
)

◆ ~ValueSerializer()

Member Function Documentation

◆ Release()

V8_WARN_UNUSED_RESULT std::pair<uint8_t*, size_t> Release ( )

Returns the stored data (allocated using the delegate's AllocateBufferMemory) and its size. This serializer should not be used once the buffer is released. The contents are undefined if a previous write has failed.

◆ SetTreatArrayBufferViewsAsHostObjects()

void SetTreatArrayBufferViewsAsHostObjects ( bool  mode)

Indicate whether to treat ArrayBufferView objects as host objects, i.e. pass them to Delegate::WriteHostObject. This should not be called when no Delegate was passed.

The default is not to treat ArrayBufferViews as host objects.

◆ TransferArrayBuffer()

void TransferArrayBuffer ( uint32_t  transfer_id,
Local< ArrayBuffer array_buffer 
)

Marks an ArrayBuffer as havings its contents transferred out of band. Pass the corresponding ArrayBuffer in the deserializing context to ValueDeserializer::TransferArrayBuffer.

◆ V8_DEPRECATE_SOON() [1/2]

V8_DEPRECATE_SOON ( "Use Delegate::GetSharedArrayBufferId ,
void   TransferSharedArrayBufferuint32_t transfer_id, Local< SharedArrayBuffer > shared_array_buffer 
)

Similar to TransferArrayBuffer, but for SharedArrayBuffer.

◆ V8_DEPRECATE_SOON() [2/2]

V8_DEPRECATE_SOON ( "Use Release()"  ,
std::vector< uint8_t >   ReleaseBuffer() 
)

Returns the stored data. This serializer should not be used once the buffer is released. The contents are undefined if a previous write has failed.

◆ WriteDouble()

void WriteDouble ( double  value)

◆ WriteHeader()

void WriteHeader ( )

Writes out a header, which includes the format version.

◆ WriteRawBytes()

void WriteRawBytes ( const void *  source,
size_t  length 
)

◆ WriteUint32()

void WriteUint32 ( uint32_t  value)

Write raw data in various common formats to the buffer. Note that integer types are written in base-128 varint format, not with a binary copy. For use during an override of Delegate::WriteHostObject.

◆ WriteUint64()

void WriteUint64 ( uint64_t  value)

◆ WriteValue()

V8_WARN_UNUSED_RESULT Maybe<bool> WriteValue ( Local< Context context,
Local< Value value 
)

Serializes a JavaScript value into the buffer.


The documentation for this class was generated from the following file: