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V8_INLINE | Persistent () |
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template<class S > |
V8_INLINE | Persistent (Isolate *isolate, Local< S > that) |
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template<class S , class M2 > |
V8_INLINE | Persistent (Isolate *isolate, const Persistent< S, M2 > &that) |
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V8_INLINE | Persistent (const Persistent &that) |
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template<class S , class M2 > |
V8_INLINE | Persistent (const Persistent< S, M2 > &that) |
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V8_INLINE Persistent & | operator= (const Persistent &that) |
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template<class S , class M2 > |
V8_INLINE Persistent & | operator= (const Persistent< S, M2 > &that) |
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V8_INLINE | ~Persistent () |
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template<class S > |
V8_INLINE Persistent< S > & | As () const |
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template<class S , class M2 > |
void | Copy (const Persistent< S, M2 > &that) |
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V8_INLINE void | Reset () |
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template<class S > |
V8_INLINE void | Reset (Isolate *isolate, const Local< S > &other) |
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template<class S > |
V8_INLINE void | Reset (Isolate *isolate, const PersistentBase< S > &other) |
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V8_INLINE bool | IsEmpty () const |
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V8_INLINE void | Empty () |
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V8_INLINE Local< T > | Get (Isolate *isolate) const |
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template<class S > |
V8_INLINE bool | operator== (const PersistentBase< S > &that) const |
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template<class S > |
V8_INLINE bool | operator== (const Local< S > &that) const |
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template<class S > |
V8_INLINE bool | operator!= (const PersistentBase< S > &that) const |
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template<class S > |
V8_INLINE bool | operator!= (const Local< S > &that) const |
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template<typename P > |
V8_INLINE void | SetWeak (P *parameter, typename WeakCallbackInfo< P >::Callback callback, WeakCallbackType type) |
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V8_INLINE void | SetWeak () |
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template<typename P > |
V8_INLINE P * | ClearWeak () |
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V8_INLINE void | ClearWeak () |
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V8_INLINE void | AnnotateStrongRetainer (const char *label) |
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V8_INLINE void | RegisterExternalReference (Isolate *isolate) const |
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| V8_DEPRECATE_SOON ("Objects are always considered independent. " "Use MarkActive to avoid collecting otherwise dead weak handles.", V8_INLINE void MarkIndependent()) |
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V8_INLINE void | MarkActive () |
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| V8_DEPRECATE_SOON ("See MarkIndependent.", V8_INLINE bool IsIndependent() const) |
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V8_INLINE bool | IsNearDeath () const |
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V8_INLINE bool | IsWeak () const |
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V8_INLINE void | SetWrapperClassId (uint16_t class_id) |
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V8_INLINE uint16_t | WrapperClassId () const |
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| PersistentBase (const PersistentBase &other)=delete |
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void | operator= (const PersistentBase &)=delete |
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template<class S > |
void | Reset (Isolate *isolate, const Local< S > &other) |
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template<class S > |
void | Reset (Isolate *isolate, const PersistentBase< S > &other) |
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template<class T, class M>
class v8::Persistent< T, M >
A PersistentBase which allows copy and assignment.
Copy, assignment and destructor behavior is controlled by the traits class M.
Note: Persistent class hierarchy is subject to future changes.
Definition at line 774 of file v8.h.