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v8-proxy.h
Go to the documentation of this file.
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// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#
ifndef
INCLUDE_V8_PROXY_H_
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#
define
INCLUDE_V8_PROXY_H_
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#
include
"v8-context.h"
// NOLINT(build/include_directory)
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#
include
"v8-local-handle.h"
// NOLINT(build/include_directory)
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#
include
"v8-object.h"
// NOLINT(build/include_directory)
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#
include
"v8config.h"
// NOLINT(build/include_directory)
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namespace
v8
{
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class
Context
;
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/**
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* An instance of the built-in Proxy constructor (ECMA-262, 6th Edition,
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* 26.2.1).
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*/
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class
V8_EXPORT
Proxy
:
public
Object
{
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public
:
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Local
<
Value
>
GetTarget
();
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Local
<
Value
>
GetHandler
();
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bool
IsRevoked
()
const
;
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void
Revoke
();
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/**
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* Creates a new Proxy for the target object.
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*/
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static
MaybeLocal
<
Proxy
>
New
(
Local
<
Context
> context,
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Local
<
Object
> local_target,
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Local
<
Object
> local_handler);
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V8_INLINE
static
Proxy
*
Cast
(
Value
* value) {
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#
ifdef
V8_ENABLE_CHECKS
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CheckCast(value);
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#
endif
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return
static_cast
<
Proxy
*>(value);
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}
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private
:
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Proxy();
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static
void
CheckCast(
Value
* obj);
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};
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}
// namespace v8
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#
endif
// INCLUDE_V8_PROXY_H_
include
v8-proxy.h
Generated on Tue May 24 2022 19:29:02 for v8 by
1.9.1