v8  4.1.0.27(io.js1.8.4)
V8 is Google's open source JavaScript engine
Promise Class Reference

#include <v8.h>

Inheritance diagram for Promise:
Collaboration diagram for Promise:

Data Structures

class  Resolver
 

Public Member Functions

Local< PromiseChain (Handle< Function > handler)
 
Local< PromiseCatch (Handle< Function > handler)
 
Local< PromiseThen (Handle< Function > handler)
 
bool HasHandler ()
 
- Public Member Functions inherited from Object
bool Set (Handle< Value > key, Handle< Value > value)
 
bool Set (uint32_t index, Handle< Value > value)
 
bool ForceSet (Handle< Value > key, Handle< Value > value, PropertyAttribute attribs=None)
 
Local< ValueGet (Handle< Value > key)
 
Local< ValueGet (uint32_t index)
 
PropertyAttribute GetPropertyAttributes (Handle< Value > key)
 
Local< ValueGetOwnPropertyDescriptor (Local< String > key)
 
bool Has (Handle< Value > key)
 
bool Delete (Handle< Value > key)
 
bool ForceDelete (Handle< Value > key)
 
bool Has (uint32_t index)
 
bool Delete (uint32_t index)
 
bool SetAccessor (Handle< String > name, AccessorGetterCallback getter, AccessorSetterCallback setter=0, Handle< Value > data=Handle< Value >(), AccessControl settings=DEFAULT, PropertyAttribute attribute=None)
 
bool SetAccessor (Handle< Name > name, AccessorNameGetterCallback getter, AccessorNameSetterCallback setter=0, Handle< Value > data=Handle< Value >(), AccessControl settings=DEFAULT, PropertyAttribute attribute=None)
 
bool SetDeclaredAccessor (Local< Name > name, Local< DeclaredAccessorDescriptor > descriptor, PropertyAttribute attribute=None, AccessControl settings=DEFAULT)
 
void SetAccessorProperty (Local< Name > name, Local< Function > getter, Handle< Function > setter=Handle< Function >(), PropertyAttribute attribute=None, AccessControl settings=DEFAULT)
 
bool HasPrivate (Handle< Private > key)
 
bool SetPrivate (Handle< Private > key, Handle< Value > value)
 
bool DeletePrivate (Handle< Private > key)
 
Local< ValueGetPrivate (Handle< Private > key)
 
Local< ArrayGetPropertyNames ()
 
Local< ArrayGetOwnPropertyNames ()
 
Local< ValueGetPrototype ()
 
bool SetPrototype (Handle< Value > prototype)
 
Local< ObjectFindInstanceInPrototypeChain (Handle< FunctionTemplate > tmpl)
 
Local< StringObjectProtoToString ()
 
Local< StringGetConstructorName ()
 
int InternalFieldCount ()
 
V8_INLINE Local< ValueGetInternalField (int index)
 
void SetInternalField (int index, Handle< Value > value)
 
V8_INLINE void * GetAlignedPointerFromInternalField (int index)
 
void SetAlignedPointerInInternalField (int index, void *value)
 
bool HasOwnProperty (Handle< String > key)
 
bool HasRealNamedProperty (Handle< String > key)
 
bool HasRealIndexedProperty (uint32_t index)
 
bool HasRealNamedCallbackProperty (Handle< String > key)
 
Local< ValueGetRealNamedPropertyInPrototypeChain (Handle< String > key)
 
Local< ValueGetRealNamedProperty (Handle< String > key)
 
bool HasNamedLookupInterceptor ()
 
bool HasIndexedLookupInterceptor ()
 
void TurnOnAccessCheck ()
 
int GetIdentityHash ()
 
bool SetHiddenValue (Handle< String > key, Handle< Value > value)
 
Local< ValueGetHiddenValue (Handle< String > key)
 
bool DeleteHiddenValue (Handle< String > key)
 
Local< ObjectClone ()
 
Local< ContextCreationContext ()
 
void SetIndexedPropertiesToPixelData (uint8_t *data, int length)
 
bool HasIndexedPropertiesInPixelData ()
 
uint8_t * GetIndexedPropertiesPixelData ()
 
int GetIndexedPropertiesPixelDataLength ()
 
void SetIndexedPropertiesToExternalArrayData (void *data, ExternalArrayType array_type, int number_of_elements)
 
bool HasIndexedPropertiesInExternalArrayData ()
 
void * GetIndexedPropertiesExternalArrayData ()
 
ExternalArrayType GetIndexedPropertiesExternalArrayDataType ()
 
int GetIndexedPropertiesExternalArrayDataLength ()
 
bool IsCallable ()
 
Local< ValueCallAsFunction (Handle< Value > recv, int argc, Handle< Value > argv[])
 
Local< ValueCallAsConstructor (int argc, Handle< Value > argv[])
 
IsolateGetIsolate ()
 
- Public Member Functions inherited from Value
V8_INLINE bool IsUndefined () const
 
V8_INLINE bool IsNull () const
 
bool IsTrue () const
 
bool IsFalse () const
 
bool IsName () const
 
V8_INLINE bool IsString () const
 
bool IsSymbol () const
 
bool IsFunction () const
 
bool IsArray () const
 
bool IsObject () const
 
bool IsBoolean () const
 
bool IsNumber () const
 
bool IsExternal () const
 
bool IsInt32 () const
 
bool IsUint32 () const
 
bool IsDate () const
 
bool IsArgumentsObject () const
 
bool IsBooleanObject () const
 
bool IsNumberObject () const
 
bool IsStringObject () const
 
bool IsSymbolObject () const
 
bool IsNativeError () const
 
bool IsRegExp () const
 
bool IsGeneratorFunction () const
 
bool IsGeneratorObject () const
 
bool IsPromise () const
 
bool IsMap () const
 
bool IsSet () const
 
bool IsMapIterator () const
 
bool IsSetIterator () const
 
bool IsWeakMap () const
 
bool IsWeakSet () const
 
bool IsArrayBuffer () const
 
bool IsArrayBufferView () const
 
bool IsTypedArray () const
 
bool IsUint8Array () const
 
bool IsUint8ClampedArray () const
 
bool IsInt8Array () const
 
bool IsUint16Array () const
 
bool IsInt16Array () const
 
bool IsUint32Array () const
 
bool IsInt32Array () const
 
bool IsFloat32Array () const
 
bool IsFloat64Array () const
 
bool IsDataView () const
 
Local< BooleanToBoolean (Isolate *isolate) const
 
Local< NumberToNumber (Isolate *isolate) const
 
Local< StringToString (Isolate *isolate) const
 
Local< StringToDetailString (Isolate *isolate) const
 
Local< ObjectToObject (Isolate *isolate) const
 
Local< IntegerToInteger (Isolate *isolate) const
 
Local< Uint32ToUint32 (Isolate *isolate) const
 
Local< Int32ToInt32 (Isolate *isolate) const
 
Local< BooleanToBoolean () const
 
Local< NumberToNumber () const
 
Local< StringToString () const
 
Local< StringToDetailString () const
 
Local< ObjectToObject () const
 
Local< IntegerToInteger () const
 
Local< Uint32ToUint32 () const
 
Local< Int32ToInt32 () const
 
Local< Uint32ToArrayIndex () const
 
bool BooleanValue () const
 
double NumberValue () const
 
int64_t IntegerValue () const
 
uint32_t Uint32Value () const
 
int32_t Int32Value () const
 
bool Equals (Handle< Value > that) const
 
bool StrictEquals (Handle< Value > that) const
 
bool SameValue (Handle< Value > that) const
 
template<class T >
ValueCast (T *value)
 

Static Public Member Functions

static V8_INLINE PromiseCast (Value *obj)
 
- Static Public Member Functions inherited from Object
static V8_INLINE int InternalFieldCount (const PersistentBase< Object > &object)
 
static V8_INLINE void * GetAlignedPointerFromInternalField (const PersistentBase< Object > &object, int index)
 
static Local< ObjectNew (Isolate *isolate)
 
static V8_INLINE ObjectCast (Value *obj)
 
- Static Public Member Functions inherited from Value
template<class T >
static V8_INLINE ValueCast (T *value)
 

Additional Inherited Members

- Static Public Attributes inherited from Object
static const int kNoInternalFieldIndex = -1
 

Detailed Description

An instance of the built-in Promise constructor (ES6 draft). This API is experimental. Only works with –harmony flag.

Definition at line 2920 of file v8.h.

Member Function Documentation

Promise * Cast ( v8::Value value)
static

Definition at line 7161 of file v8.h.

Local<Promise> Catch ( Handle< Function handler)
Local<Promise> Chain ( Handle< Function handler)

Register a resolution/rejection handler with a promise. The handler is given the respective resolution/rejection value as an argument. If the promise is already resolved/rejected, the handler is invoked at the end of turn.

bool HasHandler ( )

Returns true if the promise has at least one derived promise, and therefore resolve/reject handlers (including default handler).

Local<Promise> Then ( Handle< Function handler)

The documentation for this class was generated from the following file: